Game Writer and Narrative Designer
Deep Space Relay Race
Deep Space Relay Race is a game created for the CTIN 488 Toy Assignment. The toys my team and I received were plastic toy guns with flyers and spinning tops that they could shoot.
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The main goal was the utilize as many affordances of the flyer guns, the flyers, and the spinning tops as possible. What resulted was a 4-player relay race game in which players split into teams of 2 to race each other to get their flyers and tops to the finish line first. 1 of the players on each team acted as obstacles and their other teammate had to shoot a flyer or top to their arms or between their legs, depending on where they were aiming.
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Our original prototype was more akin to golf and we used cardboard hoops as goals.
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I worked as co-designers with Marlena Skall, Alex Song, and Frankie Serrano.