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Game Writer and Narrative Designer
Stealing Time
I was the designer and card asset artist on this game.
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Stealing Time is a CTIN 488 game created for the matrix assignment. The task was to make a game that fulfilled certain constraints in mechanics, theme, or both.
The first two constraints my team received were that the game had to be a set collection game and co-op with a secret traitor. The final "wild card" constraint was that the game had to be played in reverse.
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I worked with Noah Koecher, Leon Pao, and Richard Flores.
Images:
Rules:
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