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Game Writer and Narrative Designer
Leechbug
Narrative Designer and Writer
May 2020 - May 2021
I worked on Leechbug as the narrative lead. I was responsible for the worldbuilding and developing the game's story progression.
Leechbug is an underwater 3D real-time strategy game where the player plays as a robotic parasite leading swarms of fish in combat to survive the polluted hostile ocean it resides in.
This game was created for the USC Games Advanced Project Capstone class and presented at the USC Games Expo 2021.
Opening Storyboard
Game Images
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